Futurama: Game of Drones

Futurama: Game of Drones is a match4 puzzle game for iOS and Android, developed and published on February 25th 2016 by Berlin-based company Wooga. Playing through turn-limited levels of increasing complexity and constantly enhanced level elements, players must reach different goals to proceed on the 3D map and in the game’s story that is told in different ways.

Since June 2016, I work on the project as a Level Designer. In the team I create concepts for level elements, write design documents, evaluate features and prototypes, design and balance levels, and manage the narrative content produced by external writers.


  • platform: iOS, Android,
  • engine and tools: Unity 5, Tower (version control)
  • duration of involvement: since June 2016
  • team size: ~15
  • role: Level Design, balancing, Game Design